Projects

During my post‑secondary years, I got to work on a mix of class projects and personal builds that helped shape my skills.

Porcelain

Third-person survival horror game. You play as a small doll who just awoke with no memories. Traverse the haunted mansion, avoiding the unrestful creatures to reclaim your memories and discover who you are.

Roles

  • UX / UI Programmer
  • General Programmer
  • Narrative Designer
  • Level Designer
  • Game Designer

Unreleased Projects

Nova Shot

Puzzle platformer made for year 2 rapid game dev.

Play as Atlas who crash landed on an unknown planet. Traverse the world to locate pieces of his broken spaceship using the his advanced space technology.

Roles

  • Lead Designer
  • Game Designer
  • Level Designer

GO GO Pizza Boy

2D platformer made for a year 1 project. A zombie apocalypse has caused the world to end… but you still have to go to work. Deliver the pizza’s without dying so you won’t get fired.

Roles

  • Project Manager
  • Level Designer
  • UX/UI Designer / Programmer
  • Enemy Programmer
  • General Programmer
  • Artist

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