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Programmer | UX/UI

Hey! I’m Andrew, a game developer based in Ontario, Canada.

My focus in game development is programming — working with UI, gameplay mechanics, and systems. Also stepping in as a generalist wherever the project calls for it.

Video games have always been a big part of my life, the randomness they offered gave me a time escape and that’s what I hope to achieve.

Projects

Maid Mayhem

Created under Patch’d Up Games – 4th year capstone (COMING SOON)

Porcelain

Created under Rock Bottom Studios – 3rd year capstone

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LinkTree and Socials